Miracle Maker 3D

TOOLS
A collection of 3D game tools built with Three.js and Cannon-es physics. Each variant explores a different facet of interactive gameplay: UI systems, visual effects, dialogue engines, rendering styles, and atmospheric rendering.
"Always build a throwaway prototype. The second system is what the user really wants, but you can only design the second system after you've built and discarded the first."
— Fred Brooks, "The Mythical Man-Month"
Editor Tool

Earth Grid Editor

Flatten the planet into a 60×30 longitude/latitude grid. Hover to select cells, choose an object type, and click or double-click to place. Shows all 3D object positions on the 2D map. Export or import the full grid as JSON.

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Editor Tool

Dialogue Editor

Visual tool for creating and editing Ink-based dialogue graphs. Features include node-based editing, live preview, Ink script synchronization, export/import capabilities, and responsive design for desktop and mobile use.

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Editor Tool

Dialogue Viewer

Visual tool for viewing Ink-based dialogue graphs. Features include node-based visualization, live preview.

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Tilemap Editor

Tilemap Designer

Create the tilemaps for the 2d game.

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