Tools
BUILD
EDIT
ORGANIZE
▼
0
▲
Cube Layer
Collider Layer
Painting tiles with selected material.
Camera
Position:
Movement
Select:
None
Move:
↖
↑
↗
↙
↓
↘
Objects
Shapes
Walls
Materials
Create Standard Material
Create Material from Texture:
No custom textures available.
Create from Selected Texture
Add Texture to...
Texture Mode
Type
Split Color
Solid Color
Water Mode
Water Alpha
60
Geometry
Base Col
Top Overlay
Bot Overlay
Split
0
Top / Global Dither
Mode
Off
Noise
H-Lines
V-Lines
Crosshatch
Ink Type
Bright
Color
Bright
100
Ink Color
Space
6
Thick
1
Blend
50
Bottom Dither
Mode
Off
Noise
H-Lines
V-Lines
Crosshatch
Ink Type
Bright
Color
Bright
-100
Ink Color
Space
4
Thick
1
Blend
70
Add Texture
Pixel Effects:
Enable Pixel Effects
Pixel Size:
4
CRT Effect
Scanlines
Noise
Textures
Create New Texture
No custom textures created yet.
Properties
Material:
Select Material
Current Material:
—
Scale X:
1
Scale Y:
1
Scale Z:
1
Rot Y:
0°
Z-Index:
0
Layers
Layer Name:
Apply Material to Layer:
Select Material
Current:
Layer 1
Scene Objects
Materials
3D Mode
Split Color
Solid Color
Water
Material Properties
Select a material to edit its properties.
Isometric Terrain Builder v2.0
Settings
Configure your isometric terrain builder
General
Scene
Export
View
Show Grid
Toggle Now
Display the grid helper in the scene
Show Axes
Toggle Now
Display the XYZ axes helper
Auto-Save
Automatically save project every 5 minutes
Data
Clear All Saved Data
Remove all saved settings and state from browser storage
Tutorial
Enable Tutorial
Show interactive tutorial on startup
Start Tutorial
Launch the interactive tutorial to learn the interface
Background
Background Color
Reset
Theme
Default
Sunset
Night
Dawn
Overcast
Apply
Image URL
Set
Lighting & Effects
Brightness
1.0
Fog Color
Off
Fog Near
10
Fog Far
100
Terrain
Terrain Height
0.25
Colliders
Outline Color
Fill Color
Scene Export
Export as .OBJ
Export the scene geometry and materials.
Export as .STL
Export the scene for 3D printing.
Export for Unity
Create a Unity-compatible package.
Export Options
Include Colliders
Include collider meshes in the exported files.
Collider Type
Box
Mesh
Choose the geometry type for exported colliders.
Cancel
Save Changes