Camera
Position:
▼
0
▲
Movement
Select:
None
Move:
↖
↑
↗
↙
↓
↘
Isometric Builder
3D Mode
BUILD
SCENE
MATERIALS
OBJECT
ORG
Objects
Basic Shapes
Terrain & Buildings
Collider Shapes
Movement
Select:
None
Move:
↖
↑
↗
↙
↓
↘
Camera
Position:
Scene
Background
Color:
Theme:
Default
Sunset
Night
Dawn
Overcast
Apply
Cycle
Brightness:
1.0
Apply Brightness
Image URL:
Set Image BG
Terrain
Height:
0.25
Texture Paint (Shift+Click)
Gradients
Vertical
Horizontal
Fog
Color:
Near:
10
Far:
100
Apply
Remove
View Options
Toggle Grid
Toggle Axes
Reset BG
Export
OBJ
STL
Unity
Include Colliders
Type:
Box
Mesh
Materials
Top Colour
Bot Colour
Split
50%
Rotate
0°
Outline
On
Off
Top Dither
Mode
Off
Random
H-Lines
V-Lines
HV
Space
6
Thick
1
Bright
100
Blend
50
Bottom Dither
Mode
Off
Random
H-Lines
V-Lines
HV
Space
4
Thick
1
Bright
-100
Blend
70
Save Material
PNG
Create Standard Material
Pixel Effects:
Enable Pixel Effects
Pixel Size:
4
CRT Effect
Scanlines
Noise
Properties
Material:
Select Material
Current Material:
—
Scale X:
1
Scale Y:
1
Scale Z:
1
Rot Y:
0°
Z-Index:
0
Layers
Layer Name:
Apply Material to Selected:
Select Material
Current:
Layer 1
Isometric Terrain Builder v2.0
Settings
Configure your isometric terrain builder
General
Scene
Export
Preferences
Show Grid
Display the grid helper in the scene
Show Axes
Display the XYZ axes helper
Auto-Save
Automatically save project every 5 minutes
Data
Clear All Saved Data
Remove all saved settings and state from browser storage
Tutorial
Enable Tutorial
Show interactive tutorial on startup
Start Tutorial
Launch the interactive tutorial to learn the interface
Environment
Background Color
Default Theme
Default
Sunset
Night
Dawn
Overcast
Brightness
1.0
Terrain
Terrain Height
0.25
3D Export
Include Colliders
Collider Type
Box
Mesh
Cancel
Save Changes